WINDWAY DATA
← Dataset registry

GameOps / PUBLIC RELEASE

Windway GameOps Navigation Critical Edits Public Sample

Paired one-cell obstacle edits with exact reachability, optimal landing-cell cost and path witnesses.

What’s inside.

100 original historical procedural fixtures, selected across five families with original splits preserved. This limited showcase is separate from the canonical GameOps GOLD corpus.

Family
GameOps
Environment
Historical synthetic symbolic grid fixtures
Format
JSONL
Version
1.0.0
Public sample records
100
Release date
2026-10-04

Schema & README.

Records include id, seed, family, input, expected labels, fingerprint, group, split and historical RegalFire provenance. Coordinates are zero-based [row, column]. The archive includes its README, schema, manifest, checksums and executable verifier.

View schema ↗Inspect the executed teaching fixture and product structure ↗

Verification.

100 deterministic label checks and 100 wrong-output rejections

All 100 labels were recomputed with a separately implemented deterministic oracle; 100 plausible wrong labels were rejected. This verifies computational fixtures, not real-game integration, agent performance or independent human certification.

View verification information ↗Existing scoped production evidence ↗

Provenance.

Original RegalFire procedural fixtures; byte-preserved sample; source e8e8c8d504db6ccd621c4a067c47d0f797e4b70d

License.

MIT

Download & checksums.

Archive size
40200 bytes
SHA-256
574a219c1e60ba065eda256b0652fe058fb07c65d1c750c77d288cb61b15b89e
Hugging Face mirror
View on Hugging Face ↗
Download dataset ↗Request a separate private B2B sample ↗